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The Guardian Line

(This review was written in August 2007. Please note Steve MacDonald's qualifications in this review. Urban Ministries Inc has since announced that they are revamping the entire Guardian Line.) The Guardian Line (2006-2007). Urban Ministries, Inc, [ Individual series; Code; Genesis 5; Joe & Max; Seekers- each series has four issues], 32 pp., $2.99 Individually these comics are varied.—Code is a stand alone hero like Batman, Genesis 5 has more of a New Mutants feel to it, and the other two feature younger kids thrust into larger worlds— and all are gear to an inner city audience. The ethnic makeup of the individuals more closely resembles what you'd find in a typical inner city. Thus giving a truer cultural feel than most mainstream attempts. While none of the individuals are traditional costumed superheroes (indeed, many off the primary characters are simply human, and some are teens and late pre-teens!). Some have powers derived from 'high powers' with at least six angelic beings among their ranks. The art in each title is well done, and very consistent throughout each issue. However, the characters, although they seem fully realized, feel as if they have been fed to the creative teams instead of flowing from them. In Genesis 5, the story is confusing... the main character is apparently a non-Christian, but he is given the care of five teenage angels (who appear naked, in issue one anyway, with carefully placed wings making for ridiculously posed panels. I showed the panels to my wife and she immediately pointed out that they were indeed naked)- not much else is given for reference. Then the human character enrolls them in school. It just seems very silly, and nothing you'd expect after you'd reading about angelic visitations in the Bible. They each seem to have a superpower (air, water, cold, telekinesis, a sword...stuff like that), but first issue has a gruesome scene with a message literally burned into a corpse. The second has the younger main character lying to his Mom at the beginning of the issue. Lots of little faux pas makes it not very good...characters names and powers are not made clear, their actual purpose is unknown, he angels fill up on junk food and TV, a typo by the artist shows poor editorial control. This isn't one that I'll be showing my kids any time soon or encouraging others to buy. Code(I've only seen issue #2) features a character actually taking the Lord's name in vain, irreverent references to God by main characters, sloppy writing and editing, along with a faulty concept of hell- as if people (or a whole city) can be forced into it. All this gives Christians and non-Christians alike wrong information about spiritual things. This is one of the worst plotted and written comics I've read, and coming from an industry pro like Mike Baron (from his website: Nominated for best writer in the Kirby, Harvey and Eisner awards, and has won two Eisners for his work on Nexus) I was extremely surprised. Code isn't listed among Mike's works on his site, so I might be off on that one. Joe & Max features another angel, this one a bodyguard/friend for the main character. The angel can only speak in scripture, so some of his lines are horribly out of context, and seem to strip the actual scripture of the massive spiritual weight that they should carry. A nice concept (the Guardian Angel) fused with a ridiculous concept (why would an angel be forced to speak in scripture?) makes it hard to get into. Similarly, the Seekers features younger characters, but this time they have the ability to travel through time. The first issue is all set-up, and it's the only one I've seen so far, so I can't comment too much on that one. I'm going to have to advise readers to stay away from this comic line. I'd like to have a hard interview with the creator/writers and get some tough questions answered. But until then, these comics are just too flawed spiritually to recommend to non-Christians (no real gospel message), too convoluted to recommend to Christians (focusing on fantasy spiritual warfare and not on true spiritual things) and poorly written and plotted, for the most part (blasphemy in Code, scripture quoted out of context in Joe and Max in either laughable or cringe-worthy ways, and implied nudity in Genesis 5--are naked angels the best visual subject matter for comics ostensibly geared toward adolescent males?), to recommend to people who just want a good read. I had high hopes for this line, but its too problematic for me to share with anyone else. Review by Steve MacDonald
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Spiritual Gifts + Talents

One of my pastors who's an evangelist sometimes preaches on spiritual gifts. He distinguishes them from talents, which both believers and unbelievers can have. Spiritual gifts are given only to born-again Christians.At times, he further breaks individual gifts down to their ways of expression. For example, he's a preacher, so his evangelistic gift is exercised in public preaching. Others may have the gift of evangelism, but their personalities are less extroverted and they may express their gift through writing or personal evangelism.Of the spiritual gifts, there are those which can be classified as "speaking gifts" - pastor/teacher, apostleship (or missionary), evangelism, prophet (or preacher). I prefer to think of them as "communicative gifts" as they are used to communicate God's Word to people. The pastor/teacher expounds God's Word and feeds his flock. The apostle brings the Gospel to different peoples and cultures. The evangelist preaches the Gospel all around, and the prophet calls people back to a relationship with God as the prophets of old did. And all these communicative gifts need a medium of communication, be it speaking from the pulpit, literature, music, or even (you guessed it!) comics!Comics, being a communication medium, can be used effectively to bring others into a relationship with God, or to deepen their walk with Him. But being able to write and draw comics is a talent that even unbelievers have. Apart from the Spirit's leading and power, the result can be spiritually hazardous and even death-dealing.What makes an effective Christian cartoonist different is 1) the content, 2) the motivation, and 3) the guidance and power of the Holy Spirit. To produce good content, the artist needs to be skillful in God's Word and Spirit-filled. The right motivation comes from a humble heart and healthy walk with the Lord. And the guidance and power of the Spirit finds its source in a heart that is wholly yielded to His leading. When a comic artist/writer exercises his/her spiritual gift in the power of the Spirit through his/her talent, the impact can be tremendous.
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Remember

It was just after Christmas Break, the first day back to school. I was a Junior in high school, so it wasn't the first time I had ever returned from a break, but it was different.

Different how? That's kinda hard to explain. Walking back into the school, it felt darker, more oppressive than before.

More so than high school usually felt, of course. As someone that never really enjoyed high school (loved college, though), I was used to feeling trapped there.

This was worse.

During the break, I had the opportunity to go on a winter retreat with the youth group from my church. It was only four days, right near the end of the break, but it was such an amazing, wonderful time of spiritual renewal. A real mountaintop experience.

Returning to school was such a jarring difference from the winter retreat that I was hyper-aware of the spiritual darkness of the school; it was quite disconcerting.

A big part of me was very sad to be heading into a valley so soon after the mountaintop experience.

I was reminded of this at the recent Mark Lowry concert I attended. Mark made a statement that I think has much wisdom in it - remember what you saw in the light when you are once again in the darkness.

We are all going to have dark times, but we can make it through them if we remember all those amazing things that God showed us when we were in the light.

Walking into my high school, I allowed the darkness of the world to squash what I had experienced beforehand. If I had only held tight to that previous experience, I probably would have fared much better. I'm sure my attitude would have been better.

I think the same idea can be found in our creative pursuits as well. We need to remember the times when things are going well, when the words flow freely, when the drawing is easy... so that when we hit a block, when we can't put together a single sentence or draw a straight line, we don't become disheartened. The creativity will flow again.

I'll type at you later.
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an actual blog post for once

The idea to actually draw a comic and an animation. They came to me today, not for the first time.Often when I draw a character from one of my stories, the story inexplicably dies, and the animation thing I did once very painstakingly on painter 9 took hours. but i have a new resolve, and oh crap, i need to finish the roleplay thing with jake before tomorrow morning. doh.
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An Old Soldier - Chapter 1

The six power-armored members of the New York Salamander anti-terrorist unit 317 unload from their Quicksilver insertion vehicle on the roof of the city hall. Their steps unbelievably quiet as they make their way to the roof access. At the door the leiutenant calls for them to hold. He silently scans the doorway for detection devices. The scan reveals a trip wire, but cannot determine what it connects to. While the leader prepares a silent insertion charge on the opposite side of the entryway, two other anit-terrorists prep less quiet, but far more powerful charges at predetermined points on the roof in case they trigger an alarm.The leiutenant signals a countdown. 3... 2... 1... hissst. The wall the charge was on simply dissolved, creating a suitable sized hole for entry. The leiutenant pauses before gesturing for one of the privates to enter. One glides over and silently sinks into the darkness. without warning an explosion rocks the roof. The Leiutenant checks his heads up display while signaling the others to initiate the hot entry. the green light that represented the private has blinked off.Two composite directional charges detonate simultaneously.In the bunker level of the city hall, Jared Amiller chuckles scratching the greying hair on his head, then turns to the New York City mayor. "It's really a pity," he says to the bound and gagged young woman, then to the rest of the hostages, "If they had only acceded to my demands, you would have lived. Good-bye."he lifts his finger from the dead man switch and the antipersonal mines under his trenchcoat detonate spraying shrapnel every which way. the carnage that results is horrific; flesh, clothing, and furniture shredded without prejudice. Throwing off what remains of his trench coat to revel the antikinetic armor beneath, he reaches into the gym bag at his feet and withdraws a large, heavy caliber automatic and slams a clip in place. "Let's play." he hurries deeper into the bunker.The remaining five anti-terrorists blow the bunker door and step back. When nothing happens they enter into the room. The only reaction to the carnage within is the quiet vulgarities from the rear private. They switch their visors to thermal view. The leiutenant locks onto the only thermal signature in the next room and fires a burst through the thick wall. The target goes down.The five rush into the room guns trained on the fallen figure, the leiutenant carefully rolls it over. It's a young man, not Mr. Amiller, and it's booby trapped. they try to move but it's too late as the explosives on the young mans body detonate throwing the power armored soldiers across the room like rag dolls. Only one of the privates survives, broken and helpless but alive. the rest are shattered and pulverized. A door opens up and jared walks in with the large automatic. "Game over. Better luck next week." he says before triggering a burst of armor piercing rounds into his head.Jared removes the VR helmet and looks across the room at the anti-terrorist team he just slaughtered as they do the same. "Never underestimate the enemy, or his resources." he gets up and streches before walking out of the training room with a pronounced limp. on his way past the instructor he only slows to say, "They're still not ready. Too predictable. I'll be back next week for a rematch."On his way out of the Salamander Headquarters, Jared grabs a paper; reading the headline aloud as he steps into his waiting autonavigator, "Two more half-eaten bodies have been discovered in connection with the unexplained wild animal attacks this past Friday." His eyebrows raise in mild surprise when he reads the coordinates, That's only a few miles from my house! he thinks to himself, "Those beasties are in for a surprise if they try to take a bite out of me." he laughs bitterly tapping his right leg with his left arm, producing a metallic sound. The autonavigator makes it's way out of the suburban area and into the more rural mountains.
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Am I second Guessing Myself?

I just got the idea for an animated short called "I am the clay" which as inplied in the title actualizes the Potter metaphor Paul uses in...one of his letters...Since the essence of animation is the ability to bring inanimate objects to life, I came up of a story where the clay dislakes the shape it's being formed into and jumps of the very wheel and tries to go off on it's own sticking his nose up to the finished vessels and the vessels in the furnace or the scrap pile. After several failed attempts of forming/mataining a shape and being torn by the elements (even added a gag of having a dog come and chew on him a little...the blob meekly crawls back for the Potter to pick him back up and finish the process he started on him. Probelem is I wanted to shocase this short into the secular film festivals and the Christian, and I'm not sure the secular ones are going to get it. I'm even questioning the meaning of some parts of the movie, like who does the shattered pile reperesent? Do they ever get restored? Where are they [the unbelievers] in this piece? Are they also rebellious clay or are they the matireals in the earth the potter doesn't even choose to use in making the clay itself? Or does what I have so far not need to answer those issues?
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All-Star Game

I really don't like the NBA All-Star Game.

I say that, not knowing who won tonight, because I left for work before it ended. But, regardless of who won, I still don't like the game.

Or, maybe I'm overstating it. Maybe it isn't dislike, but, rather, that I simply don't care about the game because it doesn't matter. At all.

Which, essentially, is exactly what it is meant to be - a game that is just a show, a celebration of all that is the NBA.

But I think it is just a chance for players to get injured, a chance for them to risk the second half of the season.

The weird thing is, I do like the other aspects of All-Star Weekend. I like the skills challenge, the shootout, the dunking contest, and the three point competition. I know there is a chance for injury in those as well, but not like in the All-Star Game.

In the All-Star Game, you get about 40 minutes of just showing off. No real defense at all. Then, that last eight minutes the teams seem to play as if it matters.

As I said before, it doesn't.

That's where I always fear the injuries will come in. As the competitiveness sets in, players really start to play. Things can get rough, and I, for one, would not want to hear about one of the Pistons being injured in the last two minutes of a game that doesn't matter, that probably has a score in the 130's or 140's.

That would be a shame.

So, I just sorta ignore the game and hope that it doesn't go badly. After all, the Pistons have three of their starters in that game, and they were on a 10 game winning streak before the All-Star Break. It'd be a real shame if any of them were hurt in an exhibition game like this.

I'll type at you later.
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An Old Soldier - Prologue

Maria Sanchez loved hiking. Even in this day and age when everyone had limitless cell units and couldn't possibly get lost from the rest of the world, but she tried her damn hardest to. Which was why she was out in the middle of nowhere in the middle of the night sitting next to a small fire. As she looks at the stars she watches a certian speck grow larger and larger. Maria realizes that it is a meteorite headed in her direction with a good deal of surprise. She leaps to her feet to watch the glowing object crash to the earth only a short distance away. the boom from the impact rocks her back on her heels. she stands motionless staring at the place where the meteorite just made earthfall. then it hits her, meteorites often have valuable metals in them. she could make a lot of money selling it! she hurries to find what is left of the fallen object.she reaches the impact crater and looks inside. "What on earth..."Her terrified scream echoes through the valley before being cut short. Then a victorious howl and laughter fills the night sky.To be continued...
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what a place!

I am just in awe at the stuff I find here. I am both intimidated and encouraged. I got see some of the videos and find out more about what this place has to offer. I think I may start writing sections of a new story in my blog. Unchartedspirit, and whoever else may read this, feel free to give commentary on it when I finally get it going.
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Work ethic is annoying

Last week I dunno what was wrong but I had no desire to write, draw, or anything art or otherwise. My mind was acomplete blank and wouldn't let me focus on any of the work I had to do...well now that drive is coming back hopefully but how can an 'ethic' come and go like that? It should be called something else I imagine....
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Plot and Character

Generally speaking, in stories for comics, there are two types - plot driven and character driven.

Sure, you can have stories that blend the two in various ways as well, but, as I started out, I'm talking in generalities.

I'm also of the belief that neither is better than the other, but, rather, that there are situations in which one works better than the other, and other situations in which the other works better.

In a character driven story, the focus is on, obviously, the character. Things happen around the character, but they are secondary to how the character reacts to and handles the situation. It is all about the character's development and the audience learning about the character.

In the plot driven story, the focus is on the events. The characters are there and we may learn a little about them through their actions and behavior, but only on the peripheral. The goal is to get from the beginning to the end of the story, emphasizing the beats of the story as you go along.

Those explanations are very simplified, and leave out much of the nuance that each type of story has, but for a single blog entry, they will suffice.

I said that each, in my opinion, work better in different situations. I think that, especially with a brand new character, a brand new comic, having a plot driven story is important. I know - it sounds weird. If it is a new character, shouldn't a writer focus on teaching the audience about the character? Isn't it important to get the audience to like the character?

My opinion? No.

Don't get me wrong - a writer should take advantage of the opportunities to develop the character, but I've seen a lot of new comics that spend the first three issues giving the history of a character, their family, their likes and dislikes, and they plod along and quickly lose my interest. They scream "Like me! Relate to me!" They stink of desperation that reminds me of those images of speed dating we've seen - where a person has minutes to try to impress another person enough to get a second chance with them. It is just too much.

If you start out with a plot driven story, though, it is more like going to an action movie. Let's face it - the average action film in America doesn't do much to develop their characters. The movie starts, we see the obvious bad guys doing something bad, the hero comes on the screen, shouts a couple of great one-liners while stopping the bad guys, and we leave the theater happy. We don't know everything about the hero, but we enjoyed ourselves, and if there is a sequel, we'll probably go see it.

Which, in a story with a brand new character, is what I think you should shoot for. Write a good story that captures the audience, and they will come back. That's when you can really start blending in some character development.

And, that's important. If you don't start moving toward character driven stories, you can lose the audience later on. That's why most action films can't make it past two sequels. I mean, how many times can you watch the same hero stop the same villains (with different accents) while shouting similar one-liners? When does that just become too much?

There are exceptions to the rules. Aren't there always? One of my favorite TV shows of all time, Law & Order, has existed using about 95% plot driven stories.

The exceptions notwithstanding, I think the plot driven stories are essential at the start, moving toward the character driven stories, and then a nice blend moving back and forth through the rest of the run.

Of course all of this is merely theoretical. When pencil hits paper, everything can change.

I'll type at you later.

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(A request - my favorite pulp hero, The Phantom!)

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Things

Alright, this one is going to be short. I was at a Mark Lowry concert tonight (yes, it was really good), so I'm kinda doing this on the fly. In fact, this I'm doing this when I have a bunch of things I ought to be doing instead. Hmm... I bet I can think of five without trying too hard!

Five Things I Ought to be Doing Right Now Instead of this Blog!

Thing the First - Commissions!

I'm a lucky guy. A few people have asked me to do some drawings for them, and, I swear, I'm working on them when I can. Sadly, being dependent on "The Man" (ie, my employer) for "The Cheddar" (ie, cash) to pay "The Bill Collectors" (ie... actually, that isn't slang, so ignore the quotes), doesn't allow as much time as I'd like for independent endeavors. I do appreciate the patience of the patrons of my art. Remember: I may be slow, but I'm cheap.

Thing the Second - Practicing my Baritone Ukelele!

Shortly before Christmas last year, I bought a beatiful Buke, promising that I would set aside time to really learn to play it. Sadly, I have not done that, and pick it up all too infrequently. I think I'm going to set aside 30 minutes each morning after work and require myself to practice before I go to bed. I'm not looking to start a new career, but if I can become familiar enough to just pick it up and chord through things, I'll be content.

Thing the Third - Working on The Crimson Scarab Webcomic!

This week has been really solid for me with writing for the Scarab... something that was welcome and shocking. I don't want the momentum to die down, so I'm definitely wanting to work on it. The starting month, as of right now, still remains April, so I want to get as much of a lead as I can, so that when I hit a mental block, I won't worry about being unable to come up with anything by the next day. Man, I really should be doing that.

Thing the Fourth - Drawing!

I haven't done any drawing since I woke up today. The concert kinda took that chunk of time away from me. So, you will also notice there will be no daily sketch at the end of today's blog. I'll probably try to scratch through something before I go to bed, but nothing fit for public viewing. Just something so that I don't get out of the habit.

Thing the Fifth - Sleeping!

Ugh... Fridays are rough. I got home from work about 7:30 a.m., went to bed at 10:30 a.m., and was up at 2:30 p.m. Four hours is not enough, and I'm dragging, but on Fridays, I try to shorten my sleeping so that I'm not up until 5 or 6 in the morning on my days off. Doesn't always work, but it will tonight. I'll be snoozing within the next two hours.

And, if there was ever a cue to end a blog, that was it.

I'll type at you later.
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You are here--->

okay, looks like a really cool place. the only social networking place i have any intention right now of using, also only blog, art and story poster. although i am not sure about the last one. i may post bits of story in the blog and ask for comments, since i am sure that that is possible. but today is a good day. that is alll i have to say, that and you are here. oooo!
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Valentine's Day

Ah, Valentine's Day...

You know what I miss? Those little cards we used to exchange in grade school.

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One of my favorites.

Not that they don't exist anymore. They are still out there, little pieces of cardboard that come 30 or so to a box, with images of Spider-Man and Mickey Mouse and various other characters touting our love and affection for others.

I remember being in grade school and carefully going through the box, trying to eliminate all of the cards that were a little *too* mushy, so as to not imply to anyone that I liked them.

Yep, I sure did.

The whole situation was nice, though. In our schools, it was required that if you gave out any, you had to give out the little Valentines to everyone in the class, regardless of your feelings for them. That way, a kid couldn't be made to feel bad about not recieving that many cards, because everyone got the same number.

Like I said, it was nice.

I kinda wish there was a similar sort of system in place in the real world as well. Wouldn't it be neat to just be walking down the street, and someone hands you a little card, wishing you a Happy Valentine's Day? Why, I think it would make a person's day.

I wish I had thought of it before now. That's okay. Maybe for next year. I'll pick up a bunch of these cards when they go on sale tomorrow, and plan for it for next year.

Until then, here is a Valentine, from me to you. Happy Valentine's Day!

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I'll type at you later.
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Not Yet Impressed

New Kung Fu Panda Trailer From Dreamworks:Sound's a bit off...animation still hasn't improved much since magagascar...and the rendering quality looks really good in some parts and in other's looks as a bad as a game enviorment...however I still laugh at the part where the Panda hits that dummy and goes flying...so it's still in the open like Surf's Up weither this'll put Dreamworks on my like list or not...
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Love

With tomorrow being Valentine's Day, I thought I'd talk a little today about love.

We too easily throw the word around. Back in college, there was this girl that I had a major conversation with about saying "I love you."

Yeah, one of those conversations.

I explained my stance that the words, though easily expressed by others, were much tougher for me, because they meant much more to me.

(And, no, it wasn't just some cheap gimmick to get my commitment-phobic self out of trouble.)

I guess it is the examples of love in my life that keep me from just blurting the words out. Love is not to be taken lightly. With love, there comes commitment, and in that commitment, a devotion that should outweigh self-preservation. When you love, the one you love needs to be more important to you than you are to yourself.

If it isn't that way, is it really love?

(Just a rhetorical question. Feel free to ask yourself, though.)

Love is tough. And it should be. It is truly an amazing thing, and there should be a cost to it.

There was, after all, for God.

Romans 5:8 -

But God demonstrates His own love toward us, in that while we were yet sinners, Christ died for us.

And, if our Lord felt that having a relationship with us was worth His life, that is certainly an indication of caring about us more than Himself.

Just as in a true, loving relationship, we, as followers, reciprocate, by giving our lives to Him. He becomes more important to us than ourselves.

As it should be.

Next time you are in prayer, take a few moments to dwell on what you are really saying when you tell God, "I love you."

I'll type at you later.

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(Woo hoo! Sketches are back up and running!)
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Chat buddies...

So I joined xxxchurch a few days ago and while it was nice to know I wasn't alone with a isolated sin (proving there is no such thing); I found that site isn't a good deterrant to going to porn because the subject itself offers the temptation. Unfourtanately I haven't gottten MAYA yet at home so I have to be on a computer with internet access at the school for most of the week....so the next best thing is to talk about art or something with you all. So if you have the time to chat around all day please let me know asap. That's all...
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Tait - Lose This Life

Lose This Life, released in 2003, is the sophomore album of Tait, whose lead singer, Michael Tait, is a former member of DC Talk.

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Where to begin? First, let me say, Michael Tait just has an incredible voice. It runs in his family - his sister is Lynda Randle, and if you haven't heard her sing, make the effort. For the most part, the album definitely uses the strength of his voice to its betterment. The only real problem with that is that it also means less focus on the music that is behind the voice.

As a result, the album tends to sound more like a Michael Tait solo album rather than an album by a band. Not that there is anything wrong with a Michael Tait solo album. As I said - his voice could handle it. But, when I hear a band, I tend to expect more than a mere showcase of the lead singer.

The album has several songs that are very heavily influenced in sound by U2. Again, there are far worse things that could be said, but like the focus on a single voice, this is also a detrement.

Now, having said that, understand - I like the album. I really did. I was just left wanting more from it.

The openning song, the "theme" of the album Lose This Life is an okay, upbeat song. The chorus was very strong, but I found the lyrics of the verses to be a little simplistic, and all too rhyme-y (ooh, I like to make up words!) for me.

God Can You Hear Me is a song with fantastic lyrics, and is on the edge of being really great. It is a prime example of what I said when I was wanting "more" from the album. It was so close to being amazing, but just didn't have quite the oomph I was looking for. Maybe I was wanting a harder sound to it, or maybe, at least, a more distinctive sound for it. I don't know.

On Reconnecting, there is more of the distinctive sound I was looking for, particularly when it came to the chorus. A much more driving sort of beat, with strong instruments.

There were aspects of the album that were really great, though.

Heartache is a great song, with such a strong spiritual message. The music is also very good on this. The piano is great, almost haunting.

I also enjoyed Holding Out for Grace. It is a much more subdued sound compared to most of the songs on the album, but I also felt that it was a very good fit.

I was also impressed with the version of Electric Avenue on the album. I might even be willing to say that I enjoyed this version more than the original.

My favorite song on the album, though, and the one that I think has shown a real potential for the sound of the band, would have to be Numb. Great lyrics, a driving guitar, fantastic message. This song made me want the rest of the album to live up to it.

There is also a bonus "hidden" track on the album - and since the album has been out for a while, I don't feel bad about saying what it is - The Christmas Song. While it doesn't really fit on the album, it does absolutely show what kinda pipes Michael Tait has, and appropriately backs him up with some great orchestration.

(On a side note, listen up musicians - the hidden track thing? Yeah, I'm tired of it. It was fun when it was a novelty, but I'm no longer willing to listen to four or five minutes of silence to get to a surprise. If you wanna put the surprise in, just put it right after the last song. It'll still be a special bonus. When I loaded my Sansa with Lose This Life, I cut out the empty tracks, and lo and behold, I still enjoyed the bonus track. Just a thought.)

On a scale from one to ten, I'm giving the album a solid 7. There is a lot of room for improvement, but the potential is definitely there. When the band finds its "voice," then there will definitely be something amazing here.

As for next time... well, I've come to a decision. Doing these each week is starting to feel like real work instead of just the enjoyment I was aiming for. So, I'm going to do album reviews once every two weeks. Next week, it will be something else. In two weeks, though, (keeping with the post-DC Talk theme) I'll be looking at Welcome to Diverse City by Toby Mac.

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Hopefully, the extra time will give me more of a chance to appreciate the music.

I'll type at you later!

(Sigh... couldn't get today's sketch scanned in. So, here's another old one. I don't think I've posted this one before. I think someone asked me for Darth Maul from Star Wars as a member of the Sinestro Corps. As for the pose... I don't know. Maybe he's dancing a jig? Oh well.)

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